This area in the game require a big collaboration from every dept. Design, Animation, Props Team, FX.
I was responsible for modeling the environment, the interpretation of design block out, layout, set dressing, collision .
Designer: Daniel Harrison.
Prop artist: Neilan Naicker
Texture: Matthew Trevelyan Johns https://www.artstation.com/trevelyan
Lighting: Bethany Lo https://www.artstation.com/nisanba
Naughty Dog production is a team effort and required multiple departments to design and created all areas.